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/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / FastObjects / Objects / 07Cartoon / 2Player / Cowboy / model.dat < prev    next >
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Text File  |  2003-02-03  |  838 b   |  31 lines

  1. ; Cowboy Default Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=35.0
  5. playertype=2
  6. playerlegs(0)=4
  7. playerlegs(1)=2
  8. playerlegs(2)=3
  9. playerlegs(3)=4
  10. playerlegs(4)=5
  11. playerwings(0)=6
  12. playerwings(1)=6
  13. playerwings(2)=7
  14. playerwings(3)=8
  15. playerwings(4)=10
  16. playerwings(5)=11
  17. playerwings(6)=12
  18. playerheads(0)=0
  19. playeranimates=1
  20. playerrollanims=0
  21. playerheighttopelvis#=40
  22. playerwingvadjustment#=0
  23. ; General Sounds
  24. playersndappear$="Sounds\Default\Appear\Zhwwweeaa.wav"
  25. playersnddisappear$="Sounds\Default\Disappear\MaleDie1.wav"
  26. playersndshoot$="Sounds\Default\Shooting\HandGun.wav"
  27. playersndjump$="Sounds\Default\Jumping\MaleJump1.wav"
  28. playersndland$="Sounds\Default\Landing\MaleLand.wav"
  29. playersndengine$="Sounds\Default\Engine\Wirble.wav"
  30. playersndcollision$="Sounds\Default\Impact\MaleHit.wav"
  31.